Change Blindness in Advertising
I'd not seen this fitting example of change blindness before:
I didn't see a single thing. More on change blindness.
I'd not seen this fitting example of change blindness before:
I didn't see a single thing. More on change blindness.
Some 6 months ago I asked the brilliant graphic artist Wolfgang Bartelme to help me out with a visual experiment. I had a visual idea that required subtley and an eye for detail, and if anyone could make it work, Wolfgang could. Before I explain the experiment, let me give you some of the thinking behind it.
Too Clean?
Computer interfaces usually present icons identically, which themselves are often gleeming like a freshly polished Porche showflow. The icons and graphics are so 'clean', so devoid of detail, that I wondered if us human-types were possibly missing out on subtle channel of information. We know which books at the library are read a lot — they've got dog-eared pages. We can tell the new books from the old, the frequently used, to the dusty unused. I wrote an earlier post on the topic of 'mess'. And of course, the idea of making a computer space more 'realistic' is not a new idea. But it certainly wasn't an idea that had caught on. Why?
For example, no matter how new or worn, recently used or untouched, full or empty (on the Mac, at least), file folders look identical. I often search for my newly created folder amongst archaic, yet identical-looking icons.
Many times a new Mac user has wondered why their disk is full. I need to explain that they have to empty the trash. They look surprised — there is no graphical difference between a little trash and a lot. For this reason I like the idea of the Pileup Dashboard Widget which piles up ugly looking junk as your trash fills up.
Of course you may say "I use a computer to avoid ugliness like dirt and grime!" So the question is,:
how beautiful and stylized could the characteristics of newness, age and usage visually look?
The perfect job for Wolfgang — if you're a Mac or iPhone user you've possibly come across his beautiful work. I asked him to illustrate:
The Results:
As you can see, Wolfgang iterated on standard Mac folders and an application icon to convey the different facets of each object. There will be many fans of Wolfgangs work who will enjoy the set of design iterations on this Skitch thread.
Some of the many arguments against adding more realism in this way:
Was the experiment a success? Could this approach add real value, or just noise?