UI&us is about User Interface Design, User Experience design and the cognitive psychology behind design in general. It's written by Keith Lang, co-founder of Skitch; now a part of Evernote.  His views and opinions are his own and do not represent in any way the views or opinions of any company. 

Navigation
Categories
External Articles

Entries in mapping (2)

Wednesday
Jun242009

Zen and the Art of Controller Mapping

Good Game is a great Australian gaming TV show/podcast by the ABC. Even if you're not a 'gamer', you may like to watch the podcast for industry news, history segments, in-depth UI discussion and interviews. Is good. Recently, GG featured local software developer Farbs, big-studio guy turned solo-game-producer. Fishie Fishie is one of his great Flash-based 'casual' computer games. The basic objective of the game is to catch and eat the small fish, while avoiding the nasty big fish. It's much fun and unexpectedly challenging. Download Fishie Fishie for free!

What's interesting from a UI perspective is that the entire game is played with a single key. Let's say you prefer the spacebar. Normally, your fish character slowly rotates in one direction. Pressing and holding the spacebar key makes the fish spin in the other direction. If you repeatedly tap the spacebar, the fish swims forward. So simple and so effective. I'm interested to hear what people think. What other examples are there of zen-like controller mappings?


Click to read more ...

Monday
Apr062009

Projection Mapping on Climbing Wall

Projection Mapping is a growing trend — exactly mapping the images from a digital projector onto a real world 3D space. I've covered some previous examples here. This is the first example I've seen which is not pure art, and seems to have real-world usability. I particularly like the reply function. What other examples of Project Mapping have you seen? (via createdigitalmotion)


Click to read more ...